
Aside from some boring moments piloting a dinghy, it is nearly perfect. When we first heard that an upcoming Zelda adventure would star a young, cartoony-looking Link, we grumbled with the worst of them. This little Link has legs, and we're not talking about the ones wearing the booties-Nintendo's tales of elfin heroism in the face of unspeakable evil just never seem to get old.

Now, the hardest part will be waiting until November to reenter this enchanting world.
You'll have to master these new techniques to reach the dungeon's boss, a colossal, man-eating plant that, in proper Zelda tradition, requires a fair amount of mental prowess to defeat. This one adds two extra elements to further deepen the fun: First, Link recruits a band of helpful monkeys to swing him across expansive pits, and second, he also discovers a new toy, the Gale Boomerang, that can hit multiple targets with tiny whirlwinds. Spelunking through this Forest Temple reminded me of what's so amazing about the series' labyrinths: Each one offers a cleverly designed location, plenty of enemies to smite, tricky puzzles to solve, and well-hidden secrets to uncover. Dramatic stuff, indeed.Īll of that felt like a warm-up for the true meat of a Zelda experience-a complex, engaging dungeon.

This battle segued into a thrilling (and surprisingly tough) duel on horseback, as I jousted with the enemy leader who rode a hideous boar. The sheer size of this location astounded me-it offered an even greater sense of scale than Hyrule Field (the central hub in Ocarina of Time), but with nonstop action, as I fended off attackers from every side. Next up, I tackled a horseback combat section on a vast, rolling plain. I'm always amazed by how much enjoyment Nintendo can pack into a tiny, tranquil little town. In the game's initial village, I wasted plenty of time messing around as "Cowboy Link," herding goats on my trusty horse, canoeing downstream, tracking down lost puppies, gliding around with chickens, summoning my pet hawk to knock down a beehive, practicing my swordplay on a dummy, and exploring hidden nooks and crannies in the peaceful hamlet. Legend of Zelda is one of the greatest classic games Nintendo has produced, with every game following the intricate storyline and never missing a beat when expanding upon the universe that Link explores day after day. In search for dungeons, Link is able to travel by foot, on his horse, Epona, or even teleporting through unlockable warp points, through the large overworld connecting the dungeons. Able to use projectiles and melee weapons, a player must navigate Link through nine dungeons, each with a separate boss fight at the end of them, to obtain an item needed or advance the plot further to the game. Link is now able to take on the form of a hylian and a wolf, with the aid of a mysterious creature named Midna, and must use all of these powers at his disposal if he wishes to save his home. This time, the threat of a parallel dimension known as the Twilight Realm is corrupting Hyrule and engulfing it into the new dimension. Gameplayīeing another action-adventure game like all other Legend of Zelda stories, Link is once again singled out to be the needed hero and fight away the evil that plagues his beloved Princess Zelda and her kingdom.

Sounds of a bow being drawn, the discovery chime, and more sounds are emitted as the motion sensor of the remote notices certain patterns of movement of certain effects in the game are activated. Integrated with the Wii console, the visual/auditory experience is heightened greatly by matching visual cues with auditory cues that emit from the Wii remote’s built-in speakers. Also moving down to offer a third person view instead of the overtop that other games have given is a nice change of scenery, offering the player a bit more of an immersive experience instead of being the all-seeing eye of the game. In terms of what to expect, Twilight Princess holds the same beloved characters as the other Legend of Zelda games and a similar art style but offering a more dark look of realism in Twilight Princess compared to some of the older, more pixelated versions. It was eventually released the same day the Wii console was launched, marking history for Hyrule as being the first Zelda game to debut at the launch of a Nintendo console.
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Originally being set to be released in 2005, developers decided to take another year to add more features to the game, raising the bar of expectations for the next games in The Legend Of Zelda series to take the spotlight. In The Legend of Zelda: Twilight Princess, Nintendo’s beloved hero of Hyrule, Link, sets out to save the kingdom from another threat of imminent danger.
